Synopsis:
As they return to the sewer lair following the events of the previous episode, the Turtles & April lay Splinter down to rest and recover following his kidnapping by the Shredder. As the Turtles head out to find the Technodrome, they ask April to stay and watch over Splinter.
Next we see the Technodrome once again blasting it's way under the streets of the city. A huge drill-like vessel snakes it's way along the underground and arrives into an abandon mansion somewhere in the city. Shredder emerges from the vehicle carrying a package of some sort which contains a radio transmitter that sends out a whole swarm of mechanical bugs throughout the city.
Next we are taken to a laboratory where Baxter Stockman is showing off his brand new mouser invention to a potential client. He sets the rat loose into the maze after cheese, and using a controller, sets his mouser on the trail after it. The mouse gets to the cheese, and evades the Mouser, only for the machine to begin chewing it's way through the walls of the maze, before capturing the mouse.
Back in the abandon mansion, Shredder watches Stockman's presentation on his radio transmitter. He shows interest as the potential client denounces Stockman's idea, and kicks him out.
Back in the sewers, the Turtles show frustration in their lack of ability to find the Technodrome.
Back in the mansion, Stockman shows disgust at the condition of the house not being what he expected. As Shredder assures him that this is merely a temporary hideout, Bebop and Rocksteady make their way into the house with mechanical parts for Baxter to begin mass producing the Mousers. Shredder reassures Baxter on the future success of his invention as he and the henchmen travel back down to the Technodrome.
Meanwhile, the Turtles continue to scavenge the sewers and check out a doorway that leads to a train track. Michaelangelo saves Raphael from getting smashed, and knocks him off the ladder to the ground below.
Back in the Technodrome, Shredder continues to monitor Stockman's progress, as Krang summons him for an update. Krang shows his dismay at Shredder's new reason for delaying construction of a body for him. Shredder asserts that this is his battle to fight, and that he doesn't need Krang's help. Krang wishes him failure yet again, and hopes that Shredder comes to the conclusion that he must utilize Krang's help to defeat Splinter & the Turtles.
Shredder makes his way to a conveyor belt that is mass producing the Mousers. He conveys his satisfaction at the speed of assembly while insult Bebop & Rocksteady's lack of competence. He makes the decision to begin using the Mousers before they have even been finished. He inputs commands to seek out Hamato Yoshi (Splinter) and destroy him. The Mousers begin marching away as he lets out an evil cackle.
Back in the sewers, the Turtles continue walking along, when a pipe cracks and breaks under Raphael and he hangs on while waiting for his brothers to pull him back up.
In the sewer den, Splinter wakes up, and April tends to him. After making sure he is ok, she begins to leave to return to her apartment, and make sure she is still employed. Splinter tells her that he hopes they have not caused her too much trouble, and bids her farewell, before sitting down to begin meditating. Just prior to beginning, the Mousers chew through the walls, and surround Splinter as he attempts to ward them off with his walking staff. The Turtles show up, and clean house on the Mousers. Donatello picks up one of the broken pieces, and discover's Baxter Stockman's company signature on the bottom of the machine. They talk with Splinter about getting with April to find out who he is, and how they can stop him.
In the mansion, Shredder notices that all of his initial Mousers are non-functional, and have been destroyed. He decides to release all the Mousers to take out the Turtles.
Back at her apartment, April comes out the shower, and attempts to readjust to normal life, before answering the door and seeing the Turtles arrive at her door. The inform her about Baxter Stockman and ask her to research information on him. She allows Splinter to rest in her room. The Turtles begin exploring her apartment to her annoyance. She finds the information on Stockman, as her boss Verne calls and informs her that she is due for the broadcast that day in several minutes. She prints out a picture with information on Baxter, and comes out into her apartment, only to find the Turtles have managed to make it messy in a very short period of time.
Back in the mansion, Stockman declares that he is finished and announces his intentions to leave as he has reached the point of exhaustion. After an exchange with Shredder, he is granted the opportunity to leave, and heads out for the night. Shredder informs several Foot Soldiers that Baxter knows too much, and needs to be taken out. The Foot begin following Stockman.
Out on the streets, the Turtles begin the search for Baxter.
Shredder unleashes the Mousers on the city, and programs them to seek out and destroy Splinter and the Turtles.
As Baxter arrives at home, he realizes that the Foot Soldiers are following him. The Turtles arrive, and take out the Foot before they can harm Baxter. The Turtles tie him up, steal his Mouser controller, and begin interrogating him about the Mousers and their whereabouts. Stockman declares that he will never talk. Raphael enlightens him, and he spills the beans. The Turtles head out, and take Baxter's van to head out and find the Shredder. They immediately realize that as the Mousers seek out Splinter, they will be led to April's apartment putting them both in great danger.
Back in the apartment, April finishes cleaning up the apartment from the mess the Turtles made, when suddenly the Mousers begin attacking. She revives Splinter, and they arm themselves in an attempt to ward off the Mousers. Just before they are overwhelmed, the Turtles show up and defeat all of the Mousers. They then head out with Splinter & April in tow to find the Shredder, and foil his scheme.
Outside the mansion, they plot their attack on the abandon house. Michaelangelo volunteers to go inside, and find the master controller. After making his way through the house vents, he ends up walking right into a trap set up by Shredder. He is held hostage by a laser gun. He then ties Michaelangelo up, and watches the party outside, before setting his Mousers up to attack them outside.
Michaelangelo struggles in an attempt to untie himself, when he gets an unexpected assist from Krang who wants to see Shredder fail again. He informs Michaelangelo of the location of the master controller as the Mousers begin closing in on the heroes outside. Mikey shows his doubts about trusting him, but Krang asserts that there is no time to argue, and that he must stop it if he wants to save everyone outside.
As Michaelangelo makes his way into the room, Shredder begins firing at him with the laser gun. Mikey begins taunting him about his marksmanship, and eventually leads Shredder to inadvertently destroying his own controller. Showing his anger, he begins firing wildly as Mikey escapes the room.
With their command no longer transmitting, the Mousers cease to function, and Donatello programs a new command into the remote controller. He orders all the Mousers back into the house as Shredder narrowly escapes back to the Technodrome.
As the house goes down in an explosion, Mikey is still missing, and the heroes begin a frantic search for him. After finding him safe and sound, the Turtles begin the drive back home while Michaelangelo tells them the story of Krang saving him, and the Turtles laugh and mock the truthfulness of his story. They decide to keep Baxter's van and convert it into a Turtle van.
As they return to the sewer lair following the events of the previous episode, the Turtles & April lay Splinter down to rest and recover following his kidnapping by the Shredder. As the Turtles head out to find the Technodrome, they ask April to stay and watch over Splinter.
Next we see the Technodrome once again blasting it's way under the streets of the city. A huge drill-like vessel snakes it's way along the underground and arrives into an abandon mansion somewhere in the city. Shredder emerges from the vehicle carrying a package of some sort which contains a radio transmitter that sends out a whole swarm of mechanical bugs throughout the city.
Next we are taken to a laboratory where Baxter Stockman is showing off his brand new mouser invention to a potential client. He sets the rat loose into the maze after cheese, and using a controller, sets his mouser on the trail after it. The mouse gets to the cheese, and evades the Mouser, only for the machine to begin chewing it's way through the walls of the maze, before capturing the mouse.
Back in the abandon mansion, Shredder watches Stockman's presentation on his radio transmitter. He shows interest as the potential client denounces Stockman's idea, and kicks him out.
Back in the sewers, the Turtles show frustration in their lack of ability to find the Technodrome.
Back in the mansion, Stockman shows disgust at the condition of the house not being what he expected. As Shredder assures him that this is merely a temporary hideout, Bebop and Rocksteady make their way into the house with mechanical parts for Baxter to begin mass producing the Mousers. Shredder reassures Baxter on the future success of his invention as he and the henchmen travel back down to the Technodrome.
Meanwhile, the Turtles continue to scavenge the sewers and check out a doorway that leads to a train track. Michaelangelo saves Raphael from getting smashed, and knocks him off the ladder to the ground below.
Back in the Technodrome, Shredder continues to monitor Stockman's progress, as Krang summons him for an update. Krang shows his dismay at Shredder's new reason for delaying construction of a body for him. Shredder asserts that this is his battle to fight, and that he doesn't need Krang's help. Krang wishes him failure yet again, and hopes that Shredder comes to the conclusion that he must utilize Krang's help to defeat Splinter & the Turtles.
Shredder makes his way to a conveyor belt that is mass producing the Mousers. He conveys his satisfaction at the speed of assembly while insult Bebop & Rocksteady's lack of competence. He makes the decision to begin using the Mousers before they have even been finished. He inputs commands to seek out Hamato Yoshi (Splinter) and destroy him. The Mousers begin marching away as he lets out an evil cackle.
Back in the sewers, the Turtles continue walking along, when a pipe cracks and breaks under Raphael and he hangs on while waiting for his brothers to pull him back up.
In the sewer den, Splinter wakes up, and April tends to him. After making sure he is ok, she begins to leave to return to her apartment, and make sure she is still employed. Splinter tells her that he hopes they have not caused her too much trouble, and bids her farewell, before sitting down to begin meditating. Just prior to beginning, the Mousers chew through the walls, and surround Splinter as he attempts to ward them off with his walking staff. The Turtles show up, and clean house on the Mousers. Donatello picks up one of the broken pieces, and discover's Baxter Stockman's company signature on the bottom of the machine. They talk with Splinter about getting with April to find out who he is, and how they can stop him.
In the mansion, Shredder notices that all of his initial Mousers are non-functional, and have been destroyed. He decides to release all the Mousers to take out the Turtles.
Back at her apartment, April comes out the shower, and attempts to readjust to normal life, before answering the door and seeing the Turtles arrive at her door. The inform her about Baxter Stockman and ask her to research information on him. She allows Splinter to rest in her room. The Turtles begin exploring her apartment to her annoyance. She finds the information on Stockman, as her boss Verne calls and informs her that she is due for the broadcast that day in several minutes. She prints out a picture with information on Baxter, and comes out into her apartment, only to find the Turtles have managed to make it messy in a very short period of time.
Back in the mansion, Stockman declares that he is finished and announces his intentions to leave as he has reached the point of exhaustion. After an exchange with Shredder, he is granted the opportunity to leave, and heads out for the night. Shredder informs several Foot Soldiers that Baxter knows too much, and needs to be taken out. The Foot begin following Stockman.
Out on the streets, the Turtles begin the search for Baxter.
Shredder unleashes the Mousers on the city, and programs them to seek out and destroy Splinter and the Turtles.
As Baxter arrives at home, he realizes that the Foot Soldiers are following him. The Turtles arrive, and take out the Foot before they can harm Baxter. The Turtles tie him up, steal his Mouser controller, and begin interrogating him about the Mousers and their whereabouts. Stockman declares that he will never talk. Raphael enlightens him, and he spills the beans. The Turtles head out, and take Baxter's van to head out and find the Shredder. They immediately realize that as the Mousers seek out Splinter, they will be led to April's apartment putting them both in great danger.
Back in the apartment, April finishes cleaning up the apartment from the mess the Turtles made, when suddenly the Mousers begin attacking. She revives Splinter, and they arm themselves in an attempt to ward off the Mousers. Just before they are overwhelmed, the Turtles show up and defeat all of the Mousers. They then head out with Splinter & April in tow to find the Shredder, and foil his scheme.
Outside the mansion, they plot their attack on the abandon house. Michaelangelo volunteers to go inside, and find the master controller. After making his way through the house vents, he ends up walking right into a trap set up by Shredder. He is held hostage by a laser gun. He then ties Michaelangelo up, and watches the party outside, before setting his Mousers up to attack them outside.
Michaelangelo struggles in an attempt to untie himself, when he gets an unexpected assist from Krang who wants to see Shredder fail again. He informs Michaelangelo of the location of the master controller as the Mousers begin closing in on the heroes outside. Mikey shows his doubts about trusting him, but Krang asserts that there is no time to argue, and that he must stop it if he wants to save everyone outside.
As Michaelangelo makes his way into the room, Shredder begins firing at him with the laser gun. Mikey begins taunting him about his marksmanship, and eventually leads Shredder to inadvertently destroying his own controller. Showing his anger, he begins firing wildly as Mikey escapes the room.
With their command no longer transmitting, the Mousers cease to function, and Donatello programs a new command into the remote controller. He orders all the Mousers back into the house as Shredder narrowly escapes back to the Technodrome.
As the house goes down in an explosion, Mikey is still missing, and the heroes begin a frantic search for him. After finding him safe and sound, the Turtles begin the drive back home while Michaelangelo tells them the story of Krang saving him, and the Turtles laugh and mock the truthfulness of his story. They decide to keep Baxter's van and convert it into a Turtle van.
Character Introductions:
Baxter Stockman - Struggling scientist, enlisted by the Shredder to build a massive army of Mousers to seek out and destroy Splinter and the Turtles.
Out of the Sewer:
5 different locations:
Sewer Den
- Home location of the Teenage Mutant Ninja Turtles & Master Splinter
Technodrome
- Immense super-vehicle used as a hideout by Shredder, his gang, Krang and the Foot Clan.
Abandon Mansion
- Rundown building where Shredder hides out and has Baxter construct the Mouser army
Client's Laboratory
- Lab where Baxter first displays the effectiveness of the Mousers
April's Apartment
- Apartment in NYC where April live, and the Turtles enjoy playing with her belongings and making a mess of things.
Amusing Things You May Have Missed:
- It almost feels like Shredder has taken over the house from the Addam's Family
- How did Topol end up in an episode of the Ninja Turtles?
- Achievement Unlocked: Baxter Stockman Cheat Code
- Keep this episode away from the eyes of PETA
- Where Austin Powers gets his styling tips
- Like a Turtle looking at an oncoming train...
- Congress leaving for a recess
- Apparently the Turtles have an interest in aviation
- The hole the Mousers chew into the Turtle's den has apparently been destroyed and fixed once already
- When your advertising has potential legal reprocussions
- April wanted to go back to the privacy of her apartment
- That moment when you answer your door, and discover you've become Snow White, and the Woodland creature aren't what you expected
- When your pizza obsession becomes a nasty addiction
- Raphael discovers nail polish remover
- When you realize you swiped the wrong way on Tinder
- How did Topol end up in an episode of the Ninja Turtles?
- Achievement Unlocked: Baxter Stockman Cheat Code
- Keep this episode away from the eyes of PETA
- Where Austin Powers gets his styling tips
- Like a Turtle looking at an oncoming train...
- Congress leaving for a recess
- Apparently the Turtles have an interest in aviation
- The hole the Mousers chew into the Turtle's den has apparently been destroyed and fixed once already
- When your advertising has potential legal reprocussions
- April wanted to go back to the privacy of her apartment
- That moment when you answer your door, and discover you've become Snow White, and the Woodland creature aren't what you expected
- When your pizza obsession becomes a nasty addiction
- Raphael discovers nail polish remover
- When you realize you swiped the wrong way on Tinder
- Raphael tests out the first in-home water ride
- Kirk Cousins & the Vikings, transported to 1987
- We almost get a taste of the version of Raphael from the Comics
- Turtles van, before it was supped up
- TMNT perform Grand Theft Auto
- Raphael gets his kicks
- Donatello putts for par
- That moment when you realize that out of all your bad decisions, this one is the worst
- Krang can certainly stretch his arms a long way
- Michaelangelo's brain tries to give him sound advice, but he'll have none of it
- Shredder impersonates Elmer Fudd
- Michaelangelo can run through stone walls without injury
- Donatello realizes AT&T has been slowing down his cellular service
- Raphael looks like he had the worst fight of his career and buries his head
- When your drunk friends think their backseat navigation is better than your sober driving
- Who knew that Mikey's driving would be what finally does the Turtles in
Wacky Pizza Styles:
- Microwavable
- Microwavable
Weird/Interesting Shop Names:
- Ajax's Pest Control
Notable Notations:
- Episode Runtime: 22:50
- Classic Opening Sequence
- First appearance of Baxter Stockman who returns throughout the series
- Rare moment where Krang helps the Turtles thwart the Shredder
Conclusion:
The third episode continued the story arc of the first season, and introduced us to Baxter Stockman, another character from the comics who would go on to play a bigger role as the series progressed. We see a rare moment where Krang helps the Turtles to prove to Shredder that he needs his help. Good episode. Recommended.
Blogger's Note: All pictures used here are intended for informational & entertainment purposes.
The third episode continued the story arc of the first season, and introduced us to Baxter Stockman, another character from the comics who would go on to play a bigger role as the series progressed. We see a rare moment where Krang helps the Turtles to prove to Shredder that he needs his help. Good episode. Recommended.
3/193
Blogger's Note: All pictures used here are intended for informational & entertainment purposes.























































